Win a free license of NI mate and an Oculus Rift devkit!

Pow! We’re heading to the new year with a blast! First off, in order to celebrate NI mate’s second birthday (the software was released to open beta in January 2012) in style, we’re launching a competition and giving away two full licenses of NI mate each month until the end of March (total of six full licenses!). These licenses will be dealt between people who’ve posted a new NI mate related tutorial or workflow video online publicly to either Youtube or Vimeo.

We’re not favouring any particular software or workflow – your project can be about anything, but has to feature NI mate in some important role. If you’d like to make a tutorial video that makes use of features that are not available in the trial version or if you’d just want to not be bothered with the nag screen while you’re making your video, you can request a temporary license file from us in order to prepare the video. If you’d like to get a clue about how we usually form our tutorials, you can check our Youtube channel.

The kicker? Not only are we giving away licenses of NI mate, but the creator of the best video – chosen by us and the community at the end of March – will receive a full Oculus Rift devkit worth $350! If you’re unfamiliar with the Oculus Rift or what you do with it and NI mate, you should check out this video from our recent talk from the Blender Conference in Amsterdam, The Netherlands:

Apart from the competition, we’re also announcing the rewriting of the NI mate plugin for Autodesk Maya. In order to make the plugin the absolute best it can be, we’re asking for your help. Get in touch with us and tell us how you’d like the plugin to work.

The best way to get in touch with us is to either write our support email or leave us direct feedback through the webpages or the NI mate forum. Help us celebrate NI mate’s 2nd birthday by helping us make the software better than ever!

Big Buck Bunny with the Oculus Rift SDK

“I approve of this competition!”
Big Buck Bunny (c) 2008 Blender Foundation

25 Responses to Win a free license of NI mate and an Oculus Rift devkit!

  1. Dear NI.
    I’m getting in touch as I’d love to apply for the free licence. I’m working on a video art exhibition called ‘the art of happiness’.
    I’m about to start a training course with Isadora. I’ve spoken to Mark, who invented Isadora, who recommended talking to you guys.
    I have a graphic showing what I’m trying to achieve. I’d love to send it to you.
    If that’s okay, please do get back to me.

    I’ve used NI Mate — it’s reliable, does the job, and is (relatively) easy to use. You would send the motion tracking information to Isadora via OSC (Open Sound Control) messages, which simply report the position of various elements to the skeleton.

  2. Hey NI,

    I am also interested in the temporary license. Im an audio engineering student from Miami, FL and have been using the NI-mate trial version to create some interesting live performances. I’m looking forward to creating some content for this competition and hope to hear from you soon.


  3. Hello,
    I am President of my association promoting the free software, musical, cultural, computer, etc…
    As part of these digital activities with free software, but also my professional activities, I get to use Nimate mainly with Blender and game engine of this. This software is very reliable and great especially with the possibility of using the communication protocol OSC and MIDI.
    Until now I use a trial license, but I am very interested in a Free version to deepen the thing, and be able to promote this wonderful software.
    My email: contact [at] quentin-dumont [dot] me

    Thank you in advance.

  4. Dear NI,

    I’ve tried to contact You replying to the newsletter when I found out about the competition.
    I have already tried NImate on free licence using its OSC sending feature to control a music generating application. When I got a more powerful PC in order to have it working real time, my licence was found finished. I’d really like to prepare a tutorial for this, if I could have a time limited licence.

    thank You for Your attention

  5. Delicode Team

    Hi, my name is Yungaro Santalla, young Artist and enterpreneur, Im part of the Bolivian Actors Asociation, in charge of the new techniques of communication and technology, Ive recently presented a dance show with 3d anaglyph video projection, also created a simple but strong, very low cost live broadcast system for live performances, wich is being socialized among artists, and performed numerous teather performances and plays with my group.

    well Ive tested the trial and Im really motivated. I have mixed ResolumeArena, a MIDI Controller and TouchOSC, and some other software to make a live performance responsive music demonstration, and the results were amazing, so Ive got 2 new projects from interested investors to bring this technology to my country (Bolivia) and develop new techniques, also I want to create a top level design and tech team, with some friends to research and develop this amazing technolgies to empower artists in my country. Right now im working in a 2D nimation project with CrazyTalkAnimator2, and I was wondering this, is just an idea but, lets grab CTA2 or Blender (or any other compatible software) + kinect mocap + 3DvideoMapping + live performers (actors & dancers) + real time processing and just imagine, well I think it has been done before but not here in Bolivia, so NIMate is a critical part of the structure to achieve this project due its stability and versatility… well Im still in the research and development stage of the project but sooner or later my team and I will come up with something interesting, that why I want to apply to this free license and bonus, so I can continue with our projects for the good of the artists community of my country.

    Thanks a lot, and sorry for my english, i need to practice a little.

    Yungaro Santalla Aquim
    La Paz – Bolivia

  6. Hello,

    I am working with new project in Unity I would like to use NI mate to animate characters for game. I have already tried NI mate with blender and it seems easy to use.

    • Hi Cameron. This competition is not really about beta testing, it’s about making a tutorial/workflow video and getting a chance to win the full license / Oculus devkit. I’ve replied to you in email.

  7. Dear Julius,

    we are four students developing a contemporary dance/music live performance using NI-mate, PD and some other stuff. We’ll show our work on march in the theatre academy we attend in Milan. We like to prepare a workflow/tutorial video for your competition!

    Hear from you soon.

  8. Hi there,
    I am a professor/investigator at Madrid University and I have a couple of students working with the Kinect. They want to connect it to one of their fantastic adventure games they realized in Blender to fill their characters with real life. Then, the next step is to create new serious games for rehabilitations of handicapped people with muscle deseases.
    We tried a free version before christmas and are not able to get the Kinect connected to Blender by ourselves :-( So please send us a temporary license to try win the full one!!
    Best regards,

  9. Pingback: Interactive Animation at Night Lights at the Botanical Gardens 2014, powered by NI Mate | Volt Vision

  10. Pingback: We did it! NI mate’s birthday contest follow-up | Volt Vision

Leave a Reply

Your email address will not be published. Required fields are marked *

* *