Big things are happening for our small development team here at Delicode as we’re getting ready to launch our second software titled Z Vector (previously known as “The V”). The software, under development since February 2012, is a new breed of visualization software specifically designed for depth sensors. The original v0.1 was developed simply as an audio-reactive tool to make a music video for the Finnish electro act Phantom. We quickly realized that this real-time tool could actually make for a very cool asset for anyone in charge of visuals at a club or a party – even experimental film makers.
Inspired by this realization we’ve spent a good part of the last year ideating, developing and testing this application together: myself on the field, Janne at home base. After a long development and debugging effort (bugs mostly only ever appear on the field, right?), we’re finally getting ready to push our new baby out to the world.
Next week will be the culmination of these trips as myself and Janne are traveling to the most amazing venue imaginable – a real castle. This years MLOVE 2013 confestival (conference + festival) will offer a showcase for the software with some amazingly talented dancers. I will also be speaking at the event, eventually during my speech (woups) slipping out the official launch date for its open beta phase. Let me tell you that date is extremely close. Like with NI mate, we will be doing a fully featured open beta starting from v0.90 and ending in v1.00, at which point the software will go on sale (a trial license will be available).
Z Vector short feature list (full coming later):
- real-time depth camera based 3D scanning and mixing
- virtual camera and multiple person tracking modes
- multiple geometry and texture modes, particle effects
- full sound analysis and MIDI clock synchronization for animation
- animatable GLSL shaders with integrated editor
- fully animated UI
- scalable output resolution
- stereo rendering (side-by-side, anaglyphic)
- full MIDI/OSC control (with metadata and programmable meta controls)
- record and playback of depth camera material (.ONI)
- Syphon support (in/out, Mac OS X only)
- available for Windows 7+ / Mac OS X 10.7+
So what does this all mean in regards to NI mate? The eventual release of Z Vector only deepens our commitment to NI mate. The two software share a major part of their code between each other and we have full plans on making the two talk to each other as seamlessly as possible.
To put emphasis on our continued commitment to developing NI mate, we will be putting out v1.16 within a week. We think this release includes some of the best new features for a while (like the kiosk mode, which will introduce the NI mate watchdog process – potentially a huge decrease in NI mate downtime). Similarly we have finally put our Unity plugin to the Unity Store’s review process, where we will hope it be accepted and added to the store assets soon.
In all this we hope you’ll continue enjoying the software and invite you try Z Vector when we start the open beta. While we start our final preparations for the coming week’s onslaught, I thought you might enjoy a completely real-time, un-edited video clip I made with Z Vector about 1,5 months back. Do note that the capture forced the resolution down as the actual running screen resolution for this clip was 1024×768!